Tutorials

Uranium Death TR-4

if you get stuck, this walkthrough will help you with the level

Uranium Death TR-4

if you get stuck, this walkthrough will help you with the level

The Experiment 2: Intro

After completing the camera pan, Lara starts at the bottom of the pool. So he goes through the open door to the indoor pool. From there it continues to the house, where a servant is already waiting for her in the room with the piano. In the left wall behind the green curtain, he finds a lever, which he flips to open it hatch in the floor. In the room under the floor, he flips the lever. He returns to the room above, where meanwhile one of the chandeliers has fallen to the ground. He uses it to jump up to the chandelier near the ceiling. He then jumps from it to the attic. At the end of the land he will notice 3 levers that are protected for now bars. To the left of the hole she crawled in there are 2 crates she can move. He will only move the first one to the other side. He returns to the piano room again and heads left into the entrance hall. He immediately turns right into the dining room, where he finds a key on the table. At the same time, he notices the statues in the corners of the room. One statue is facing the wall. They have to move it to the opposite corner. After it is the statue in its place goes up the stairs in the entrance hall. Upstairs, only one door is open, so he goes through it into the room, where is the middle of the tv. In the corner of the room, he unlocks the door with his key and enters the bedroom. He finds another key on the bed under the pillow and a yellow lamp on the windowsill. He leaves this lamp here for now and returns to the passage to the dining room. There is another door to the lock. He unlocks them and enters the kitchen. Directly opposite the door is a window (there is a green light). So he climbs to the window sill of this window and looks up, where he discovers a hidden room with a lever. He flips the lever and climbs back into the kitchen. You can go to the freezer box on the right. He opens it button on the wall. He crawls through the crack behind the hanging meat and finds another key. He goes back to the kitchen and runs across it to the other side. There is a fourth statue and a button door to the right. He opens this door, moves the statue into the dining room, and slides it into the last vacant one corner. Now he has an open path to the attic. But since it's very dark in the attic and Lara doesn't have a flare, she goes back to the room with the TV in the middle (By the way, the TV can be turned on on the side, just like the HIFI set with the button next to it.). He continues up the stairs to the room with a fireplace. There is a fire here, so Lara brings a yellow lamp from the bedroom and lights it. After he has lit the lamp, he can go to the attic. In the attic behind the wooden crates is a switch to turn on the lights here. There is nothing more he can do here for now, so he returns to the room with the fireplace (I recommend throwing the lamp in the entrance hall). In this room, there is a bookcase next to the couch with one book pulled out. If Lara takes her, a door will open in the entrance hall, but it is for a while, so she has to hurry a lot (you need to use sprint ending with a roll). When she finally manages to run through the door in time, she pulls the lever and quickly hurries across the hall to other timed doors. She finally succeeded and made it to the room with the two knight statues. He crumples everyone on the left buttons and levers. The doors to the basement open and the fires in the fireplaces go out. There's a hatch between the knight statues that Lara opens and stuff gets to the secret passage. Here he presses a button and returns to the lobby. From there, back to the room with the fireplace and the extended book. Here, behind the dead fireplace, is a ladder for him to climb. He runs down the stairs and moves the wooden crate forward as far as he can in the hallway. He then climbs down through the crack, where he finds a book in the cupboard on his left. He runs down a longer corridor and moves the crate forward again. This frees the lever and the path to the attic. He pulls the lever to access the latticed lever on the floor. After its transfer a panning camera shows her an opening wall in the attic. She has no choice but to go there. He gets into the room with the button covered. On the sides of the room, there are 2 sectors on the ground, on which they must slide the wooden crates. One is right now to the right of the button and pulls it twice. On the other side is a vase that he moves to the other side. Only now you are off the ground pulls the second crate. However, since he can't pull the crate into the room, he has to go all the way around and shove the crate there from the ground. When the second crate is finally in place, the cover on the button opens. After pressing the button, another lever on the floor will also be released. So Lara rushes to knock it over so that another door will open for her. He runs through this door into a small room where in a closet finds the wheel to the cock. He can finally go to the basement. He runs down to the entrance hall, picks up the lamp and continues to the basement, which is in the right passage to the room with the piano. He runs down the stairs to the room with the water pipes. Here, one is just missing the cock wheel. After he turns the faucet, the huge aquarium around him fills with water. A hole in the ceiling gets into this aquarium. He swims to the other side and climbs into the corridor there. He finds and pulls a lever that lowers the ladder. He returns and climbs up the ladder. Again the lever opening the door further away. He runs into this new room and unlocks the lock with the yellow one key. This exposes the buttons, which he then crumples. He returns to the lobby where he leaves the lamp and then continues upstairs up the stairs to the newly opened door. After a short animation, Lara can look at the balcony (the green door will open by itself). Since there is nothing else to do in the house at the moment, Lara goes to the front of the house. He runs down to the lobby and out the main entrance. Turn left and go around the whole house, down to the obstacle course. He must overcome this path now. There are traffic lights along the entire track, which signal a timely run checkpoints (if the traffic light does not sound, the entire track must be repeated). After successfully crossing the track, the cover on the button opens. Pressing it will open a wall in the pond nearby. A set of keys is hidden inside. After collecting it, Lara must return to the fountain in front of the villa. Nearby is the entrance to the riding track. So he goes through this entrance and goes to the right in a small niche in the wall. There's a motorbike hidden behind the bars, which is accessed after unlocking the lock. He gets on a motorbike and rides down the track, all the way underground. There, he jumps over roadblocks with his motorbike and drives off by the left wall up a steep hill topped by a lattice. It opens in front of her and Lara gets to the place from where she left before. At the same time she eats opens the grate behind which the button is hidden. After pressing it, the last grate that protects the lever on the floor will come down. So he goes on for the last time floor to flip the lever, revealing a secret passage on the second floor. He goes into this corridor, walks through it to the room with the button and presses it. In the room that previously housed the sector crates, a block will pop out of the ground. With this, he can now move the vase to the marked sector of the floor. Once the vase is in place, a hatch in the ceiling will open in the room with the fireplace and the propped-up book. So he crawls through this hatch, up to the double room where there is a green curtain on the right and a window on the left. So he goes down to the room on the left with the window and pulls the lever on the wall, which opens the curtain in the opposite room. He climbs over the wall and sees a short animation. If he comes now, he will see through the mirror window into a room with a piano being played by a woman. He can already end this level if he jumps through the mirror and picks it up object on the other side. But wanting to see what she actually saw, she heads back to the piano room. He will catch up to the woman behind the piano (secret 1). She watches the animation and then goes to the room with the balcony where she was on the phone in the first place. He unlocks his door and collects things in this room including her clothes. On the right next to the entrance to the balcony, he can enter the bathroom (the green door will open by itself, as soon as he stands in front of them). He can take a shower in the shower and then go into the changing box, directly opposite the bathroom door. After changing into his traditional attire, he can leave the bathroom. He runs out in front of the house and there he already has the cover on the lever at the main gate open. He pulls the lever and opens the gate. He still comes back for the motorbike and can go through the gate and go away. After he goes over the hill, the ending animation will start. And that's the end of the level, or rather the beginning?

Instructions prepared for you by ---Sakul---