Return to Innocence TR-4
if you get stuck, this walkthrough will help you with the level
Return to Innocence
I. Burial Chambers [Burial Chambers] - 1 secret Lara begins in a large, half-filled cave, where she is attacked by a small scorpion at the very beginning. He shoots him and runs straight. He jumps onto a flat platform where he activates a lever. The camera is pointing to inactive door. She ran to where the fire was burning on the wall and jumped to the big pile. There she found a place where she could crawl inside on all fours. Once inside, she climbed to the top step where she activated stone button. The camera again showed him a negative trap door. She jumped to the ground and found another lever in the corner, which she activated. She used it to dislodge a block in the cave outside. So she went there and ran to the second burning fire. She killed three small scorpions and jumped to the brown pillar and from it to the block she activated a moment ago. Above it she found a hinged lever which she activated and finally opened the trap door. She fell under them and ran down the hall until she turned north. She picked up a packet of fireflies from the ground. She went back to the corridor and there she ran into another chamber. She was immediately attacked by two soldiers with powerful weapons, so with constant jumping and shooting, they were finally she said. She was in a room where the room in the middle was closed. She circled the room from the left and on the far back wall she found a hinged lever which she used to activate the fire and trap door on the other side. She took a pack of fireflies from the slot. She ran to the other side and there she jumped into the small room where you she took the shotgun, shotgun ammo #1, and shotgun ammo #2. She climbed back up and levered the wall she didn't notice nearby or she would have woken up the mummy that was lying nearby. She ran in front of the closed entrance, where she saw two statues that she could move. So she moved both backwards once and then forward from the other side. So she opened both bars and was able to take the Sword up. Lara went back to the cave where she started and near where the level started she used the sword in the mouth of the face. The team opened the door down in the cave. So she jumped back down, but did not go to the places where she found the sword, but to the other side. Here she pulled out the sliding block and cleared her way further. She ran down the hall and at the end she slipped down and took shotgun shells from the slot #1. She went down the corridor and shot the soldier who appeared there. She stepped into the hall, where she saw a key on a plinth in the middle. Also, one was on fire in an alcove. First she went to blow up the boxes in the corner and found shotgun shells #1 underneath. In the place where the hall was buried and there she found a packet of fireflies. Now she took the Iron key and shot the crocodile that was there discovered Through the place from where she came, she returned to the place where she started. In the cave she went to the northeast the corner where she used the key. The camera showed her the opening door in the hall where she was a moment ago. A soldier was standing there. So she ran there and shot the soldier. She entered the lava passage. She had to get to the other side. In appropriate moment by moment she leaped over the shooting flames until she finally reached the place where she had to handle herself to the end. Here she waited for the fire that was shooting from the left to stop and then went on - otherwise it would have set her on fire. At the end of sa she let go and used her sword to activate the switch. She thus deactivated the fire in the hall on the plinth with the key. At the same time on her small scorpions attacked. He shoots them and goes back through the room to the hall, where he takes the key from the pedestal - Key of Sun. She will go back to the cave where she started and go to the southeast corner - use the key there. You opened it so the door again in the mine hall. He was guarded by mummies, but they are harmless. So she ran there. She returned back to the hall and was immediately attacked by pesky mummies. Tie ignored and jumped into the new room. She ignored the slope because if she slipped down it she would die in the lava. She preferred to climb down the ladder near the door she found a recess in the grass where she pressed the lever. She thus activated the block behind her and a rope also appeared there. She jumped to a stone block and from it to a light higher one. She had to jump right from him to the rope. Finally off the rope on the promontory. She jumped from the ledge into the crevice, pulling herself up with her left hand. She crawled to the right and at the end she stood up and activated the door down with the button. She hung on by her hands and slid down. She killed a soldier. And she went to look into the room she opened. She climbed up the iron wall and took a packet of fireflies. She went back down and back to the lava. There she saw two pedestals with a Mountain Amulet that she could move. She found out also the fact that one stands on the green and the other on the blue sector. The same sectors were in the room she came out of. That's why she moved them there - each pedestal to its place, and when she did so, a thing appeared to him in a flash, which she needed. So she took the first Globe of life from the pedestal. As soon as she took it, the door opened in lava corridor. She went back to the lava and made her way over the vertical pole to the block and over the rope to the grass. Up the ladder she went back upstairs and walked past the mummies into the lava corridor. Again she had to walk through the shooting flames and to that mummies were behind her and could walk on hot lava. But she finally managed to do it and went through the door. She fell down and took the torch from the spot. She jumped onto the space in front of her and left the torch there for now. She walked into the corridors that lined the space and went as far as she could to the left. Up on the wall she found a lever and on the other side the same. She activated the fires on the sides of the room. She took the torch and lit it near her one of the fires. She went to the door that was opposite the entrance and lit both skull torches. They haven't come alive yet, but the door opened between them. She stepped inside. In front of her was a slope at the bottom of which was deadly lava. If she slipped down, she would end up dead. But she jumped a little to the left and slid down there. She landed where she could stand. She noticed four outcrops in the lava. One had a statue of a pharaoh and behind the statue was a pack of fireflies. Lara was crawling through the opening on the left and at the intersection she went right (two doors were closed on the left – normal and fall). At the end she pushed the block away and made her way into the room. She took the second Globe of life from the pedestal and the team she opened one door in the corridor. She noticed that the button in the room was protected by fire for the time being. She was crawling down the other corridor and passed the closed trap door. She crawled on and eventually reached a new room. She ran across the floor, which collapsed behind her, and at the end she blew up two canisters - taking shotgun shells #1 and a small first aid kit. She pressed the lever on the wall and noticed the closed door. She deactivated the fire with the lever button so she went back there. She overcame the lava that she uncovered by running across the unstable floor she jumped over the ledges until she got to the other side. In the room where the button was, the fire was no longer burning and so she could squeeze him. She thus opened the trap door, but three small scorpions also appeared in the corridor. She killed them and went to the trap door. She climbed down and was immediately drawn to the fire that held the torch. But we will look at that later. Now she was going right. And she pulled away the block that was completely in the western part of the corridor. She found a small medicine cabinet behind him. On the other side she pressed the stone button and behind the door she opened she found a large first aid kit. She went to the block which she moved away and in the places where he stood she found a passage through which she passed into the bowels of the wall. There she found another button, with which she opened the door and behind it she found shotgun shells #1. Now she went to the northern part of the room and there she noticed four pedestals with Horus amulets. She also noticed that there were four sectors of the floor in the room with the Ankh. She noticed the rotation of Horus's amulets, and it dawned on him that he had to look at which Ankh was on floor turned. She had to push them into the right places and when she did so the door in the room opened for him, whom she recognized. So she went through the trap door back upstairs and into the part where she found the first aid kit. There she went through the door and she found herself in a snake room. She was immediately attracted to the pedestal and went to take a look at it. There was nothing on him, but right away two soldiers appeared. She immediately got rid of them and noticed that there were three hanging levers in the room. Only one though she didn't spring the trap. One (the only one on the north wall) activated a lot of flames, the other (the right one on the south wall) caused a dangerous immortal skeleton to appear and finally the left one on the south wall was for her auspicious. So she used it and a flame appeared on the pedestal with a key underneath. But she could easily deactivate it. Opposite the entrance to this room she found a block which she pushed back and behind it she found a lever which she flipped and thus deactivated the fire. She finally took the Corridor room key from the pedestal. Now was the time to grab the pedestals, that were in this room. One was standing on a blue area and had a green area above him and the other was standing on green area and had a blue area above it - it follows that it was necessary to exchange pedestals between them. When she did so, she opened a trapdoor in the corner of the chamber. She slid down the mine and took the cartridges for Shotgun #1 (SECRET 1). Only now did she return back to the room where she was moving the four pedestals. Now we will deal with the torch, which was inaccessible due to the flame. She went to the place she found in the beginning four pedestals. There she found a block which she pushed out of its place. She thus revealed the corridors in which she had to crawl to the end where she activated the lever. Tim deactivated the flame and went to get the torch. For now, her she put it down somewhere and went to reactivate the fire (deactivated the lever she had activated a while ago). She took torch and lit it. She came to the closed door and lit both skull torches. They didn't come back to life, did they the grid between opened. The mummies hidden in the grass also came to life. Tie had to lure away from the door that they were there. When she did so, she used the key in the hole that was hidden in the grass and opened the door. She moved quickly in the new corridor because there were traps. When she could, she stood up and ran - crawling she only had to do it twice. At the end, she pryed off the first Cross with her sword. She opened the trap door further. She walked down the corridor, which she opened at the end, pulled herself up and ran the only way. Subsequently, she turned right and she took a small first aid kit. She moved on and climbed into the next room. Immediately the firemen rushed at her ghosts, two soldiers and crocodiles appeared in the water. She immediately ran to the right and took the small first aid kit earlier as one of the soldiers. Then she got rid of the soldiers, who gave her a Globe of life each after they died. So she already had four in total. These balls belonged to the places around the pedestal. But she hasn't gotten there yet. She jumped into the water (getting rid of the fire spirits) and found a pack of fireflies in the southeast corner. Another one too she found a package of fireflies between the pillars. By jumping into the water, she got rid of the fiery spirits, but she remained alone save the crocodile. She immediately found one of the four underwater levers and climbed onto the block that she activated with it. She jumped on the wall and shot the crocodiles (there were four of them). Finally, when she killed them, she calmly jumped into the water and she found the other three levers. She activated other blocks so she could plant the balls in their places. The team that she did she opened the door in the room. She went there and at the end she used her sword to pry out the second Cross. She left the room and the camera showed him the trick door opening. So she jumped into the water and went to new part. She opened the trick door and floated down the hall. At the intersection, she turned left and further on again on the left - at the end she took a large first aid kit. She returned to the intersection and turned left, walking down the corridor to a place where she could breathe. She found a button in the room, which she pressed to open the underwater door— the crocodile also came. She did not go there yet, she waited for the crocodile to come, which she immediately shot. Only then did she go to the door (left and right). But first she went to the right hallway where she found shotgun shells #1. She returned she went to the open door and at the end of the small hallway she found shotgun shells #2. She activated the underwater lever the door, but the crocodiles also rushed at it. Therefore, she immediately swam down the corridor and the door closed behind her. Well another crocodile swam opposite her. She was not lazy and immediately found a narrow passage in the corridor through which she swam into a small cave. There she found a lever to open the trap door and finally took a breath. She climbed up and took the second part of the star amulet from the ground - Star amulet part 2. She used a lever and underwater she opened the door. So she jumped into the water and swam through the opening to the corridor opposite. There she went through the door and took got the first part of the star amulet - Star amulet part 1. In the inventory, she combined both parts and got Star Amulet. As soon as she took the second part, the door opened to him, in the room where she found the first part of the amulet. So she went there and ran through the winding corridor to the next level. II. Tomb of Amon [Tomb of Amon] - 0 secrets She continued down the corridor and flipped the lever at the end. The camera introduced him to a new environment. After the end flying over, she ran out into the space with columns and palm trees and killed a soldier immediately to the left. Near the entrance were ruins and at the highest point she found shotgun shells #2. The second soldier appeared by the pillars. She also killed him and went to the entrance of the tomb. She went around it from the left and climbed higher at the end. There she found two hanging levers, which she activated and pushed out the block in front of the tomb. Sliding block masked by the wall she hadn't noticed yet. Now she went from the other side of the tomb and killed another soldier there. She reached the edge and from there she jumped diagonally onto the ledge. She jumped from it to the new extended block. There's the ceiling she noticed a ladder and groped along it until she discovered a hanging lever. She activated it and opened the door underwater. So she went to the newly opened door and swam down the hall. She discovered four trick doors that she could open. She opened them all and found that the floor sloped in the two exposed corridors. Just in these in the corridors, she activated the fraudulent levers - there are traps set in the other corridors. By activating the correct ones then she opened the door leading to the tomb. So she ran there and trotted down the corridor. In a new room she turned left first. There she used both of the Crosses she found in the previous level. You opened it so the door and she could enter the high room. She jumped diagonally to the right and pulled herself up onto the block. Gradually she made it to the bottom of the room, where she found a pack of flares and a lever, which she tossed over. She activated it like that two blocks. Through the first, she got to the second and activated another lever from it. She opened the door behind her back, so she went there and used the Star Amulet there, which she also found in the previous level. She approached the door to the left of the plinth and it opened. The other door also opened, so she could see four pedestals with useful things. But on each pedestal there was also a skull of a fiery spirit, which activates as soon as Lara takes the item. Therefore, she took the objects from the left or right side. As soon as she took object, so she ran out of the room and up the platform to the end where she fell into the water. She waited there until the ghost drowned and returned for other things. She thus obtained The Skull, shotgun shells #1, shotgun shells #2 and a large first aid kit. As soon as she took the skull, the camera alerted her that it was flooded the corridor where she had recently been. So she returned to space. She jumped into the water tank again and swam down the corridor with the four doors open. She swam through it and went to the newly opened door. She swam down the corridor until a crocodile appeared in front of her. She went into the hall, which was overwhelmed and in the ruins found a lever, which she threw - she opened the door in this corridor. She swam back and finally found a door that she opened by hand. Behind them she found shotgun shells #2. She walked down another corridor, picking up shotgun shells along the way #1. She found another door - she opened it and at the end she pulled herself to dry land. She found the Iron Key in the grass at the end. She returned to space. She went to the back of the tomb - where there were two hanging levers - there she took out a block of hieroglyphs and behind it she used the key she found in the grass. She thus opened the door to bias. But she went back to the tomb. She ran down the stairs and now went to the right. She saw four levers, scanning the ceiling to find the last one two won't hurt him. The first two have traps set. She went through the open door and didn't jump into the water because there were crocodiles. She rather jumped on another step (the door slammed behind her). She got further through the rope and then jumped to the wall, along which she crossed to the next step. Again she got further over the rope and finally only jumps follow. She made it to the stand where she used the skull she found. You opened it like that trap door in a new, as yet unknown place. She pressed the lever and quickly had to leave the room, since the lever is timed. She found a new open door on the grounds. She passed through them and was immediately frightened by the monkey, but it did not harm him. She went to the far right corner and took The Sun from the water in miniature. She jumped into the big one water tank and scrambled to the ruins. There she saw a monkey marching. She jumped down and found a lever there. She used it to open the underwater door. So she jumped into the new door and pressed the trick lever there. The team pushed out the block in the tomb. She ran there and through this block she got to the top floor, where she used a miniature sun. So she opened the door of the right tomb - in the second square - with monkeys. She went through the new door and saw again the pedestals with the Horus amulets. She pushed Tie to the edge and then to the blocks she activated with the levers. Tie later started the mine with subtsvcs. And she placed the plinth on the ground—turning again (the narrow part of the arrow shows the foot of Ankh). So she opened the door to the artifact, but it was missing. She approached the pedestal and the level ended. Subsequently, Lara goes to Paris. III. Powell's Residence [Powell's Residence] - 1 secret Lara starts in a small square. He runs along the corridor to the north. At the intersection, he turns left - they are on the right closed door. He jumps onto the boarded-up windows and climbs up them. Later he jumps back and takes HK5 cartridges from the barrel. She climbs back down and returns to where she started. Now goes to the east, where he finds more cartridges for the HK5 in the water. Climb the boxes on the north side and blasts a window on the building. He goes inside and takes the first Security card on the mine barrel. He blows out another window and, holding his hand to the left, through the corner to the end, takes 2x cartridges for the revolver and a small first aid kit. He slides down to the ground and shoots the soldier who appeared there. It goes back to the boxes, from where she shot down a window and jumps to shoot another one on the second building. It pops out like that block and another soldier will come again. He shoots him and takes the HK5 cartridges from him. He gets through the block onto the higher boxes and jump from them into the blasted window. He dodges the swinging box and onto the ground behind he finds the second Security card through the boxes. He shoots the mouse that appeared there. He walks back to the street newly opened doors. He notices the closed door in this room before. She will return to the square where she started and go west. He blasts the windows to the right and the block, which she discovered she will push in as far as she can. He runs down a new corridor and turns left, where he takes revolver cartridges and a small first aid kit. He will enter below, where he will press the button that you opens the door and activates the traps. He first shoots the soldier and the mine dog and finally jumps on the rope and using it to swing to the higher boxes opposite. After them he takes a flare and the third Security card. Through the rope, she returns to the place from where she came. Jumps on the wall after which it can handle and handles to the right, at the end it pulls out and hangs again on the other side and there he takes the revolver. Now he hands back and goes left. Through the two corners finally she drops to the other side from where she found the revolver. He jumps to the second trap, which he overcomes jump and press the first button. The camera will show him an inactive door. Now Lara jumps to the ground and through two fires, in which there is something that Lara needs, she gets to the next one - she ignores it and runs to the other side where he climbs to the traps. Tie overcomes until he finally gets to the second button. He finally opens the door where the crate is moving. So he goes there. In the new room he finds a trap door and in the room below it he finds and presses a lever. Now he has a few seconds to go to the beginning of the level and further to the north alley - where she found the first one cartridges for HK5. She runs through the new door, which closes behind her, and is immediately attacked by two dogs and two soldiers. At the water tank, he climbs to the highest step, where he takes the cartridges for the HK5. He runs to the residence and goes around it from the left. The block he finds he pushes up to the wall - to the symbol which he was also at the place where the block stood. This will open two doors nearby. He runs to the left, in which he presses the button. This activates a block in the next room and one on the right side of the residence. She runs to the other door, but it closes in front of her. So he goes to the right to the residence. He climbs onto block a jump from it to the boxes in the corner. There he slides down and takes the Seucrity pass card. He jumps over the trap to the ladder and pulls the lever at the top. He quickly jumps with a run-up to the block backwards and a run-up into the niche the wall. He sprints back and quickly runs into the door there. Above, he uses one of the Security cards a this turns on the lightning in the middle of the square. He runs outside and finds a box near the lightning bolt. He will look at the sector, which is marked as a block texture and the block will stop there. He opens the door leading back to the beginning level. She runs to the places where she entered the trap warehouse. In this courtyard, he finds boxes after which he climbs up and reaching for the window by clinging to the ceiling. There, the hand continues on the ceiling to the right, where you are takes rounds to HK5. She climbs down and pushes the block to open the door. There he uses the card Security Pass. He opens the door to a puzzle with display cases. It's two rooms with showcases that are need to be moved to the right places. These are marked on the ceiling - the symbols are easily assigned to showcases - in the right room (where there are 4 showcases), move the showcases only in the north-south direction. In the second already in another direction. When you manage to put the windows in place, the two doors on the right will open room. Use the other Security cards there to open the door to the residence. In this one area there is one more room - west of the right room with display cases. We'll be back here. Go back to the residence and go inside - shoot two soldiers - take HK5 ammo from one. Push the sliding block and open the trap door. Slide down the mine and shoot the rats, which will be in a moment they run up. In this underground area there is a door behind which is a yellow fuse. We'll get it at the end. Now you better find the two buttons - they are mostly hidden behind the sliding block. You deactivate your team fire in the warehouse where you were at the beginning. In places where you can open the ceiling trap door leading back in front of the residence you will find an HK5 submachine gun, HK5 ammo and flares in a narrow crevice. Not far behind the sliding block is the path to the warehouse. There, shoot everything that moves there and in the places, where the fire burned, there are fire fragments - Fire fragments. Take them and now go back to the places where you have moved the display cases and now go to the west room. Shoot the rats there - watch out for fires and slamming doors – put fire particles on the noses of the ice foxes and find the ajar door – there take the keys (green and red). Go back to the residence and use both keys there - pull out the display cases in front of the residence and give them to the right places - you will open the way further. Go inside and get rid of the two sleeping dogs. Jump over the railing down to the boxes and find the button once. This will open a door nearby and a soldier will appear - kill him and take the Security card from him. Now find the block by which you will reveal two devices that fit two cards. You still need one. Go to the staircase – don't press the button there - it's a trap - and find the ceiling trapdoor to open and enter down. Avoid the fire and jump to the top - don't shoot the window ahead or you'll die. Push away block to open a path There, open a path by pushing other blocks and find a pedestal with a laser sight and some things. Complete the laser sight with revolver or HK5 and blast the window on the other side from above. Jump right down into the corridors (or you can jump over it) in these shafts you will find a first aid kit and cartridges and another card Security card, which is hidden behind such a device. You can get out of the shafts by pushing the box - back to the staircase. Now use both cards and the camera will show you how one fuse became available in the area where you moved the display cases. Go get it and use it near the safe. The camera will show you open door near the yellow fuse, so go to the underground areas for it too. Use it too by the safe and take the artifact - Cat Mummy. A door has opened in the square that you can go through to the final room. There, just cross the upper side, the level ends. Well, kill first soldier and take the last Security pass card from him and go to the places where you found the laser aimer. There is a hidden door with a secret. Now you can go to finish the level.
Instructions prepared for you by ---Razzi---