The Tomb of Nephilim TR-4
if you get stuck, this walkthrough will help you with the level
The Tomb of Nephilim
Rock Corridor First, shoot the crates on your left, take the shots from them, and then continue down the rock passage to the lake. Use the crack in the rock on the left to cross-arm to the hole you can climb into and climb into it. Crawl through the opening to the point where you can straighten up and don't forget to pull the lever above your head. Then take another shotguns and go down the opening at the end of the corridor. Go through the crack and drop down to the sloping platform where the bounce off at the end and jump into the picture hall. Picture Hall In the image hall, jump onto the nearest pillar sticking out of the lava. Next, continue to the pillar in front of you, which is slightly off to the left and then onto the pillar on the left by the wall (all in the direction you are facing the large circular doors). There, pull the lever to the left of the image and return to the starting pillar while giving watch out for skeletons. Jump on the pillar to the right of the wall and crawl through the opening. Pull out at the end and you'll be vinegared in a green lit room. At the end of the room, get the shotgun and the small first aid kit, then go back to a square on the wall of the room that has a different color than the surrounding wall. This is a stone block that can be pulled out. So do it. This will take you to the first floor of the picture hall. On the left, pick up Werner's glasses and the help PDA. Now go back to the painting closest to the opening you came in through. From this point it is possible to jump with a start on the other hand. Jump over and pull the lever you jumped to. This will open the door for you, but first run right and pull the lever at the end of the room. Return to the door and run up the stairs behind it. You will reach a lava room. There, pull the lever and jump onto the pillar closest to you. Then jump onto the pillar at eleven o'clock (in the direction facing the open bars). Through the rock passage on the left you will reach the secret, when you come back jump straight to the platform in front of the open bars. Watch out for the fire on the right. Go through the vault and take the blue crystal. Go back the same way you came in. When you're in the picture room, then again jump to the other side. Climb the rock on the right side, collect the first aid kit and jump to the second floor. Shoot the flying skeletons and pull the lever at the end of the gallery. Then go back and jump to the platform opposite the circular ones doors. From it, jump to the next gallery and at the end, pull the lever again at the damaged image. Return to the platform and insert the blue crystal into the hole. The bars will open for you. Enter the room. There are two protrusions on the right and left. Step on both left and right only on the one furthest from the entrance. Shoot the flying skeleton. Go to the painting and pull the lever to the left of him. Shoot another flying skeleton and you can go to the open circular door. Come in. Rock corridors and mazes Go through the passage where the circular door used to be and continue into the rock passage. The video alerts you to falling ball, so run or avoid it. Continue down the hall and shoot the bat that attacks you. Quickly run across the wooden bridge so you don't collide with another falling ball. Enter the maze. Keep moving forward and shoot the dog that attacks you along the way. When you can't go on, so crouch and crawl through the low opening. After it, turn right and then left twice. Continue down the corridor and kill another dog. Follow the passage until it ends in a rock wall. Go down there and hand over to the left to the next platform. Run into the opening door before the stone ball overwhelms you. When it is away come back for the first aid kit. Puzzle Chambers Enter the open room with the pond in the middle. Kill the scorpions. Jump into the pond and swim through along the corridor to its end, where you climb up and shoot both flying skeletons. Take a small first aid kit on the left side of the room. The first puzzle consists of counting the squares in the picture. There are nine of them, that's why tighten the stone block to a Roman numeral with this value. Then the grids to the left of the entry are drawn, where you will be able to take the first part of the image. Return to the room with the pond and climb out of it. Climb on wooden paneling on the right side of the room and pull the lever at the end. Jump over the wooden structure to the second part of the first floor. Run to the fire and climb into the hatch to the right of it. Kill when you get out of it two dogs and a bat. You are in the second puzzle room. The second puzzle consists of solving a number series. Acts with the numbers 1, 4, 9, 16. They are consecutive squares of the numbers. Then follows number 25. Tighten the stone one block to this spot and pick up the second part of the picture. Then go back to the floor of the pond room, but first take the ammo for the revolver to the right of the entry. Combine both parts of the image in the inventory and put it in mechanism opposite the bars. When the bars open, run through them and continue up the stairs. Run through around the crack in the wall until you reach the lava pool. Cross it across the ceiling and enter the room with the lion. Room with a lion In room s, first look in the hatch on the right. Climb to the end and take the ammo there into a revolver and a laser sight. Go back through the hatch, but don't climb all the way out. find a place where you will be able to stand. Climb to the right side. Run down the stairs and pull the lever. Then go back and jump over the hatch below you. Climb up the wall and gradually jump over all the holes in the ground. At the end, shoot all (three) bats and take the revolver. Return to the room with the lion. In inventory combine the revolver with the laser sight and blast the ruby in the lion's mouth. This will open the circular door. Cubiculum Nephilim A short intro will show you your enemy. It has a very tough root, so it will be best used on it crossbow with explosive arrows. This is hidden in barred alcoves on the sides of the room. Open the bars levers on the left and right sides of the room. You climb onto the walkway using a wooden lattice. When you kill the monster, a blue crystal will be left behind. Put it in the mechanism next to the door and run out of the tomb.
Instructions prepared for you by ---Kapitän---