Tutorials

Cat Eyes TR-4

if you get stuck, this walkthrough will help you with the level

Cat Eyes TR-4

if you get stuck, this walkthrough will help you with the level

Cat's eyes

Lara begins this level by turning right and climbing or jumping over the raised floor and running down a slightly uphill corridor. After a turn, the corridor leads her to the next room, where she jumps down to the bottom (safe for now) and collects her things. To proceed further, he must activate two triggers, the camera view will show an opening door and another path. Jumping and handling is a classic, only on an incline you have to quickly bounce back and jump back. Be careful not to fall, there are thorns below. He is in another corridor where he activates another door in a bend and a camera reveals the progress, followed by a slide into the starting room. Pitchers sometimes hide things, so Lara shoots while standing or kneeling. A lot of things can be obtained in the room with the pillars and so they try. He looks for the broken pillars and triggers the door in the starting room, on the way back she examines the columns and their capitals very carefully, the ornaments will show her a safe way forward. Properly equipped from the newly opened corridor (medicine and weapons), she jumps over selected pillars and continues on. He examines the contents of the jugs and jumps into the water. She is not interested in the view of the camera, she finds an opening at the bottom not far from the fallen pillar. He breathes into the underwater path, the flooded corridor breaks to the right after a while, and in a moment he has the opportunity to float to the surface. She collects the bonuses and discovers that another corridor has become available to her in the starting room. He climbs and slides between the pillars. He properly chooses a weapon and chooses explosive ammunition, he meets enemies. After defeating the opponents, you will get a generous reward. He goes back to the water tunnel along the familiar path through the safe pillars, but the side passage is revealed, so it continues with the camera demonstration. He swims to a new location, where he gets free and hidden ammunition and looks around properly. He examines the ceiling and continues with the help of the camera. After finding the floor switch, she is warned again how to proceed and two inclined walkways become accessible to her, which lead her to the ceiling. The way is clear, don't fall. He has the necessary things in the hollow pillar, so he turns there, then jumps up and continues to the corner of the room. Here he already knows what to do and the action is confirmed by a look. Then it slides down the slope, or jump over thorns. The jump will take her life, the slide and the exploration of the hollow pillar will awaken several enemies from the grave, but Lara knows how to handle them. He opens the second door with a similar gesture, picks up ammunition on the way and continues. The way forward is clear. After examining the jugs, he jumps into the water and examines the walls. He discovers three items here, does not take them yet and examines the ceiling. He finds a vertical shaft with ornaments, memorizes it, and then goes to take a breath. After taking a proper breath, it goes out to the left and nimbly picks up the item and continues on. It zigzags underwater between fallen pillars. until it floats in the room where he has a blue stone in addition to ammo. He collects the items and floats back to the starting point on air. He dives again and on the right he takes a weapon and a little further on another thing. He remembers the place and swims for a breath. After taking a breath, he swims through the tunnel, where she took the thing and deftly zigzags through the flooded corridor full of fallen pillars with enough reserve to be in the next room. Here he pulls ashore at the new weapon and ammo checks the armory and goes for more stuff and a second bluestone. They beat down opponents. Lasersight is for shooting variety. Lara goes back and is in a large tank. Be careful examines the bottom and position of the symbols. He climbs ashore, collects trinkets and gets rid of enemies. He examines the jugs and continues sloping sidewalk. She is again warned by the camera, so she knows where to step and where not to. He gets rid of opponents on the way to the tank, jumps into the water and swims to the shaft of ornaments. He sails out, the four doors are open, so he continues diagonally forward carefully. A slide to a new room follows. She gets rid of the enemies and after exploring she finds out that if she forgot the blue stones she has to go back along the wall. If he has them, he continues up the ceiling. He climbs into the room, examines what can be taken and opens the door. She runs across the sand, jumps into the fountain, and the signs lead her to a new blue stone. At the second fountain he gets another blue stone in a similar way and so now he jumps over the pillars on both sides of the building to the ceiling and opens the door of the temple. Two stones, two castles, a few more enemies and that's it. P.S. Jump two squares before the last door, so that the fires don't start, skip the ending square with the bonus and look, you'll definitely find it.

Instructions prepared for you by ---Hofer---